Sunday, January 9, 2011

Instant transaction no satisfaction.

Shopping online is so easy to do, for some people. The greatest fear people have with online shopping is that of privacy. The fear should be that we might all turn into shopaholics. The ease of clicking a button might bring someone into debt. The issue that comes up is that you do not get immediate results; most times you have to wait for your product in the mail. This shopping experience does not fulfill our instant satisfaction of holding the object in our hands as soon as we fork over the cash. Does this lead to more compulsive buying because we cannot fulfill our need instantly? A person can set limits when walking into a store, but the simple button bushing or icon dragging to add objects to our virtual cart does not give us the same grasp of quantity of products we wish to buy. The one feature that might come in handy is the wish list. Many sites have an option to add things to a wish list. Is it not easy to turn that wish list into a shopping list online? What things prevent you from typing in the credit card or debit numbers to something you cannot physically grasp as you wait in line? Another issue is that there are no lines to cash out. Many times people take a second to look down at the objects in their hand and realise they do not necessarily need all of them. Virtually we do not have this buffer time. The comfort of your home is wonderful except for when those bills come into to get paid.
Goodbye grocery cart hello debt.

Thursday, January 6, 2011

Where is the line between human and machine?

If you have a medical issue where do you turn first, the internet or your doctor? Are embarrassing issues easier to deal with when you do not have to have a face to face discussion about them? Are sources on the internet reliable enough to be taken seriously? If you look at scientific journals online then they might be reliable. Did people not call a friend to get their advice before we had the internet? There are certain things such as a common cold or simple questions that could be dealt with over the internet. This would help the hospitals and doctor offices with wait times and over population. Where do we draw the line of what can and cannot be dealt with online? While searching symptoms of a common cold someone might mistake it for something more serious and vice versa.
The Ontario government has created a website that allows citizens to figure out what type of health care they need. This is to help the citizens of Ontario and the wait times at family doctors and emergency rooms. Telehealth Ontario helps guide the general public to which health care option is best suited for the issue, over the phone. Options like this are helpful to the general wellbeing of the healthcare system. Patients can check to see waiting times for surgeries instead of tying up the phone lines at the hospital or doctors office. This system is more efficient but does it lose the humanistic aspect of healthcare? Is a personal connection important?
The idea of medicine fusing with technology brings exciting possibilities. People who were once told they could never use their legs again are now able to walk. Retinal implants are allowing the blind to see. These wonderful possibilities that contradict what our human bodies will allow us. Will we one day become these indestructible “human” machines? When do we stop being human and just become machines?

Monday, January 3, 2011

Your Videogame Is My Drug

Videogames are our cure of boredom. They allow us to escape our stressful lives, or they bring people together at a party. Can such a positive thing be so negative in our lives? Society has blamed videogames for some of today’s issues like violence. Videogames are not as harmful as some might think; they are actually beneficial to people of all ages. Have you learned something useful from a videogame? Have you had a bad experience with one? People experience positive and negatives things. People can use videogames as an escape from reality, an escape from their personal issues. Some extreme cases have become so dependent on the escape that they bring components of the videogame world into their daily lives. Dreams become themed, daily objects become visual cues; everything gets related to the fictional world. These people become addicted to this form of escapism. One might ask who this might happen to; the answer to this is anyone. Everyone has issues that they want to escape from. Is this a healthy way of dealing with things? Is it not better than physically hurting someone else or yourself? There is a limit to how immersed you can get, when a person starts to bring the game into reality it a sign of addiction. Weight gain or losses and sleep deprivation are also symptoms of videogame addiction. People play videogames to escape from reality, to fulfill social needs, or to collect all the achievements within games. Do you play videogames? Today the selection of videogames is very diverse that anyone can find a game they like playing. What is your reason for playing?

For more information check out: http://en.wikipedia.org/wiki/Video_game_addiction

I'm not a Ke$ha fan, just a good line to use as a title.